November 2006

Yeh For Games! Yeh For America! Yeh For You And Me!

Ordinarily, I wouldn’t link you to gold farmer sites, because, well, it’s not like you can’t just trip over 60 of them on your way to Ironforge or Faydwer or whatever. But… they’re nothing like these guys.

NOTE: If you work for Blizzard, DO NOT FOLLOW THAT LINK! Really – their terms of service tells you not to.

By entering the Site and browsing any content on the Site, you declare under penalty of perjury, pursuant to 28 USC \’c2\’a7 1746, that you are not employed or affiliated with Blizzard Entertainment, Vivendi Universal Games, Inc., and their respective affiliates and subsidiaries (individually and collectively, the \’e2\’80\’9cUnauthorized\’e2\’80\’9d).

But… they can’t be THAT bad. Can they? I mean. Come on. Look at them. Wouldn’t you buy a used Tauren for them? I mean, come on, the one on the right looks like MOM.

This is totally not stock photography.

Reading through the Yeh! offers, the Yeh! philosophy and the Yeh! catalog, one finds a striking brave statement that rings throughout – YEH! FIGHTS FOR AMERICA.

As a U.S. company, we respect the intellectual property of others and thus, refuse to use any game logos and pictures on our site. These images are the intellectual property of their respective owners. Using these on our website would violate intellectual property laws. Frankly, all websites that use game logos and pictures are foreign sites that do not respect U.S. laws. It’s no wonder that many of these unlawful websites claiming to be a company end up stealing and scamming many accounts.

Yeh! is quite proud of the fact that they are a LEGAL US COMPANY INCORPORATED IN NEVADA! They mention that several dozen times. Luckily, thanks to the previous story which had almost nothing to do with gold farmers or Yeh! or America, we learned a little about incorporating about America. And a lot about love. But for now, let’s just remind ourselves about Nevada’s advantages offered to virtual companies discovered by curious Horizons players.

Asset Protection:


  • Officers and directors of a Nevada corporation can be protected from personal liability for lawful acts of the corporation.
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  • In Nevada, liability stops with the corporation. As an officer or director, you cannot be held responsible for lawsuits against your corporation except in the case of outright fraud. You also have the ability to use nominee officers and directors.
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  • Nevada also does not require corporations to file a list of assets. Therefore, the corporation’s assets are not linked to you in any way.
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  • Learn more



  • No other state takes privacy as seriously as Nevada. In Nevada, there is no requirement for the names of stockholders to be filed with the state. Stockholders are anonymous-not a matter of public record.


  • No Reciprocity with the IRS. Nevada is the only state in the union that does not share information with the Internal Revenue Service. Many tax professionals also believe that this reduces your chances of an audit because less matching of tax return information means fewer chances of something standing out.

NOT THAT I AM IMPLYING ANYTHING. No siree. I’m sure Yeh! For Games, Inc. is completely above board. Look! They have their own office building.

Photoshop was not involved in this picture at all.

And because the friendly and helpful Yeh For Games! staff are TOTALLY AMERICANS, HELL YEH!, they offer services that no other inferior, foreign, ASIAN company can match. Like… actually playing the endgame for you.

We will ONLY respond in fluent English to incoming tells by fellow raid players to cooperate effectively in the instance. All other incoming whispers not relevant to the raid instance will not be responded.

See, this is the kind of service you get from America’s heartland. It makes me want to stand up, salute, and buy a T-shirt and/or classy thong.


So, if you must buy farmed gold, buy it from Yeh! For Games, the only gold farmers proud enough to not have a freakin’ clue what “Ni hao, Zhonguoren!” means. And, you know, ignorance is what MAKES US SO FREAKIN’ GREAT. YEH!

So Many Icons Could Have Been Used With This Story… So I Made A New One

EI Interactive, the current owners of Horizons, who bought the company from Tulga Games, which came from/had roughly the same management as Artifact Entertainment, has been bought by Pixel Magic Entertainment, which not only has roughly the same management as EI Interactive but, according to a WHOIS check, arose forth from Athena’s brow earlier this month (11/9/06).

That makes this the fourth company since launching to operate Horizons, and the fifth management team to work on Horizons since its inception as a wisp of magic fairy dust in David Allen’s eye.

Apparently, the experience dealing with Horizon’s somehow beyond all reason still extant community has given the Pixel Magic Entertainment team experience to…

provide the basic instruction, community support and tools necessary to help amateur game designers refine their abilities, though our online community.

I am making absolutely none of this up. I’m not nearly that creative.

Want your own MMO?

As seen on slashdot: Saga of Ryzom for sale, prospective buyer wants to take it open source.

Until now, Nevrax has produced Ryzom, as a typical commercial software company. Nevrax, not the players, decide what direction the virtial world of Ryzom takes. We want to turn this model on it’s head and give players control over the virtual world their character’s inhabit. We want to purchase the source code, game data, and artwork, so that we can further develop it by placing it under a Free Software license. Once this is accomplished we would reopen the universe of Ryzom to players and have it function and further developed under democratic controlled basis.

(Second link currently slashdotted.)


I’m personally pretty indifferent about net neutrality — while I think ISPs who try to blackmail service providers for QoS packet preferences are fairly scummy (and having worked for an ISP 10 years ago, I’m still well aware of their capability for scumminess), I also don’t believe that the Internet was brought to us by pixel fairies and needs no income beyond the milk of loving social kindness.

So I was pretty amused by this latest article going around: ISPs want to kill MMOs. It’s amusing because it ignores, you know, facts.

If written correctly, MMOs are actually among the best behaved of network applications around. Ideally, MMOs will run well on 3k/sec of bandwidth – low enough to be playable on a dial-up connection, and low enough to keep the network costs for the MMO providers down. Of course, it’s pretty easy to spike that higher – say, during any event where large amounts of people gather, bombing the user’s client with requests – but there isn’t a dedicated need for a broadband-level connection. Unless, say, you’re Second Life and are constantly streaming music streams of Suzanne Vega and texture maps of pixelated strippers every time you enter a new building. But that, like Second Life in general, is the exception. Again – bandwidth requirements are a cost of doing business for an MMO provider, and it’s in their direct financial interest to keep those as tiny as possible. Keeping MMOs playable for the folks still on dialup is just a bonus. This is the sort of traffic ISPs love. As opposed to BitTorrent downloads of multi-gigabyte movie files, which is the actual target of ISP traffic shaping.

Of course, this would require research, something we probably shouldn’t expect from, er, a market research consulting group. No, instead, the article goes on to describe the horrible life of mobile gaming vendors (which doesn’t jive with what I’ve read for years) and then, as proof that this is the dark future we can expect from a non-regulated Internet – World of Warcraft and Second Life have never appeared on a mobile phone. Yeah. Damn you, ISPs, for blocking Blizzard from sticking Naxxramas raids on my cell phone. Issues like interface form factor, hardware requirements, and what would actually be fun to play on a cell phone? Irrelevancy! It’s all the fault of those evil capitalists.

But truly, truly the shining jewel in this wonderous story: the paper’s suggestions for what MMO providers should do about this oncoming dystopia, and what they say about the writer’s actual opinions regarding the market s/he never bothered to do actual research on. I’ll just reproduce them without comment.

Flexing some muscle as both big spenders and influences on the user is the optimal path for guarding the status quo. Given that operators of online games have spent millions on network infrastructure and hosting contracts, directing the spending to ISPs that commit to keep their network neutral can be extremely powerful. From a consumer perspective, gaming companies have on occasion succeeded in forcing regional European monopolies to build better peering networks because they directed users to complain to the ISP about slow performance.

It may be difficult to invigorate the entire horde of gamers to engage in direct political action (to paraphrase South Park , \’e2\’80\’9chow can you mobilize that which has no life?\’e2\’80\’9d). But game developers have many carrots to dangle in front of an unmotivated user \’e2\’80\ldblquote from virtual gold to \’c3\’bcber equipment — and creativity is their strong point, so perhaps some incentive can walk the fine line between mobilization and buying petition signatures.

In short, I love reading papers like this, because it makes me feel hope that someday, I too will be given a platform to blather about things I know nothing about. I hear the Internet is free.

Korea to RMT dealers: gg thx bye

According to reports from Korea, the National Assembly (the Korean legislature) is considering a bill that will make trading in virtual gold a crime, specifically with fines assessed on companies that buy and sell the stuff.

Ted Castronova from Terra Nova sees this as a long-needed shot across IGE’s bow… but in a global industry where IGE is already based offshore, I suspect this will be about as effective as the US Congress shutting down online poker.

In fact, I wonder if this actually makes RMT trading by the companies themselves actionable. Considering that the purchase of virtual items is a very popular business model in Korea, it’s worth wondering if the cure may not be worse than the disease…

However, it’s worth noting that in technology matters, Korea tends to be about 5 years ahead of the West. I suspect we may see legislation here as well eventually. For good, or for ill. Most likely, both!

(Edit: Looks like Raph already have some good analysis up as well.)


Checking my referral logs, I noticed something amidst the flotsam of spam fake referrals, google searches for Jessica Chobot porn, and the odd message board post:

Scott Jennings labels Scott Jennings King of the Dorks, decries pedophilia spreading among the Scott Jennings community

Part of this is, of course, my iron-fisted rule over the Scott Jennings community as ranked by Google. So I can see where some whining is warranted. Justified even. I mean, we can’t all be the duly appointed representative of the Jennings clan, right? Sadly, in the end there can only be one official Google-approved Scott Jennings, and it is a mantle I wearily bear.

But, come on. King of the Dorks? From an improv comic director who writes an e/n blog? Sure, he probably goes outside once in a while, and has actual “friends” he “talks about” and a “real life” outside of “levelling video game characters“. But is that any reason to indulge in base name calling? Surely, we in the Jennings-based community can rise above that, and be an example to those benighted folk unfortunate enough to not be named Scott Jennings. We are made of sterner stuff, and held to a higher calling. Like it or not, we Scott Jennings must, as we understand that Jennings is both possessive and singular, understand how this can become a metaphor for life itself.

In the end, we must focus our awe-inspiring Jennings fury on the real enemy – the pedophile Scott Jennings, which Google safely has ensconced away on Page 3. And as King of the Dorks, I decree that there he shall remain. So shall it be written, so shall it be done!

Bill O’Reilly Hates Everything You Like

As seen in this podcast description of his frothy/ing radio show, Bill O’Reilly just plain doesn’t like you.

Did you ever talk to these computer geeks? I mean, can you carry on a conversation with them? \’e2\’80\’a6I really fear for the United States because, believe me, the jihadists? They\’e2\’80\’99re not playing the video games. They\’e2\’80\’99re killing real people over there.

Damn it, WE ARE NOT KILLING ENOUGH REAL PEOPLE. We’re falling behind in the killin’ front. Get to it, Christian soldiers.

Seriously, O’Reilly’s actions clearly can have only one justification.

He’s declared war on Christmas.

FBI, NCsoft close pirate Lineage 2 server

Press release

Federal search warrants were served on owners of L2Extreme who were also questioned during the raid. L2Extreme was providing its users with unauthorized service and code for NCsoft’s online computer game, Lineage\’c2\’ae II. The warrants enabled officials to halt L2Extreme’s operations while collecting further evidence in the course of the investigation.

The FBI estimates L2Extreme has up to 50,000 active users on its service. NCsoft estimates that monetary losses and damages from the operation are costing NCsoft millions of dollars per year.

L2Extreme advertised on its website,, that more than half million registered users had subscribed to play.

The L2Extreme site has been replaced with the standard FBI takedown message.

(Note that as an employee of NCsoft I cannot comment further, and know nothing beyond the press release anyway!)

Title Removed By [Company Name Removed]

Matt Mihaly, who is among the few paying attention to a game you probably never heard of that makes a LOT of money, posted a story about how they sent legal threats to a site that charges for gold-farming guides.

That company (whom I am carefully not naming!) sent a very nicely worded request to Matt to remove, as best as I can determine, the name of the person who sent that email.

That person being part of that company’s Online Community team. And, presumably. You know. Talking. To the community. Using his, you know. Name. And stuff.

I’m pretty sure I’m not making up any of this.