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	<title>Comments on: Reviews: What Level Am I?</title>
	<atom:link href="http://eatingbees.brokentoys.org/2008/09/05/reviews-what-level-am-i/feed/" rel="self" type="application/rss+xml" />
	<link>http://eatingbees.brokentoys.org/2008/09/05/reviews-what-level-am-i/</link>
	<description>The mental ramblings of Sanya Weathers</description>
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		<title>By: Jason Ballew</title>
		<link>http://eatingbees.brokentoys.org/2008/09/05/reviews-what-level-am-i/#comment-2131</link>
		<dc:creator>Jason Ballew</dc:creator>
		<pubDate>Wed, 01 Oct 2008 19:51:16 +0000</pubDate>
		<guid isPermaLink="false">http://eatingbees.wordpress.com/?p=115#comment-2131</guid>
		<description>I&#039;ll be honest, I agree with a lot of what Sanya said, and I&#039;m primarily a MMO reviewer.

We&#039;re doing our Warhammer review a bit differently (and it&#039;ll be out next week).  We&#039;ve got two people reviewing it, myself and another person.  We&#039;re going to write our review based on what we&#039;ve played so far....and then do monthly followups.  MMOs are almost impossible to fully review simply because of the amount of content available, and the fact that they NEVER END.

Thankfully, Mythic was nice enough to give us press accounts, so that we don&#039;t have to put money into it (which can limit what we&#039;re able to do, honestly, being freelance and not paid journalists), so we&#039;re willing to keep the writing up.  But I think this may be the best way to do MMO reviews:  On a rolling basis.  Obviously, the scores don&#039;t change after the initial review, but if you&#039;re doing monthly articles, people can see if the game starts to tank.</description>
		<content:encoded><![CDATA[<p>I&#8217;ll be honest, I agree with a lot of what Sanya said, and I&#8217;m primarily a MMO reviewer.</p>
<p>We&#8217;re doing our Warhammer review a bit differently (and it&#8217;ll be out next week).  We&#8217;ve got two people reviewing it, myself and another person.  We&#8217;re going to write our review based on what we&#8217;ve played so far&#8230;.and then do monthly followups.  MMOs are almost impossible to fully review simply because of the amount of content available, and the fact that they NEVER END.</p>
<p>Thankfully, Mythic was nice enough to give us press accounts, so that we don&#8217;t have to put money into it (which can limit what we&#8217;re able to do, honestly, being freelance and not paid journalists), so we&#8217;re willing to keep the writing up.  But I think this may be the best way to do MMO reviews:  On a rolling basis.  Obviously, the scores don&#8217;t change after the initial review, but if you&#8217;re doing monthly articles, people can see if the game starts to tank.</p>
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		<title>By: My Gaming Background &#171; Biff The Understudy</title>
		<link>http://eatingbees.brokentoys.org/2008/09/05/reviews-what-level-am-i/#comment-2127</link>
		<dc:creator>My Gaming Background &#171; Biff The Understudy</dc:creator>
		<pubDate>Wed, 10 Sep 2008 23:32:25 +0000</pubDate>
		<guid isPermaLink="false">http://eatingbees.wordpress.com/?p=115#comment-2127</guid>
		<description>[...] More recently I pre-ordered Warhammer Online, on reccomendation from members of my Guild. Let&#8217;s face it, I&#8217;m going to value the opinion of people I have played with for years more than any post-release review. [...]</description>
		<content:encoded><![CDATA[<p>[...] More recently I pre-ordered Warhammer Online, on reccomendation from members of my Guild. Let&#8217;s face it, I&#8217;m going to value the opinion of people I have played with for years more than any post-release review. [...]</p>
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		<title>By: neofit</title>
		<link>http://eatingbees.brokentoys.org/2008/09/05/reviews-what-level-am-i/#comment-2128</link>
		<dc:creator>neofit</dc:creator>
		<pubDate>Wed, 10 Sep 2008 12:22:02 +0000</pubDate>
		<guid isPermaLink="false">http://eatingbees.wordpress.com/?p=115#comment-2128</guid>
		<description>Actually, a “well, I didn’t see it myself, but I heard you can do X.” concerning the end game is good enough for me. Because I know that I will never reach said end game before the end of the free month (and if somehow I do then it must a relatively content-free game like AoC, so I&#039;ll quit anyway).I want to hear how this game plays in the levels that an addict with a day job that starts at 7:00 AM can achieve in the free month :). Who cares how the game will play like in, say, 3 or 6 months? I&#039;ve played all the western games since EQ1, some bored me before I reached the end game, yet I consider that I had enough fun to be worth the price of the box.</description>
		<content:encoded><![CDATA[<p>Actually, a “well, I didn’t see it myself, but I heard you can do X.” concerning the end game is good enough for me. Because I know that I will never reach said end game before the end of the free month (and if somehow I do then it must a relatively content-free game like AoC, so I&#8217;ll quit anyway).I want to hear how this game plays in the levels that an addict with a day job that starts at 7:00 AM can achieve in the free month <img src='http://eatingbees.brokentoys.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> . Who cares how the game will play like in, say, 3 or 6 months? I&#8217;ve played all the western games since EQ1, some bored me before I reached the end game, yet I consider that I had enough fun to be worth the price of the box.</p>
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		<title>By: Staleek</title>
		<link>http://eatingbees.brokentoys.org/2008/09/05/reviews-what-level-am-i/#comment-2130</link>
		<dc:creator>Staleek</dc:creator>
		<pubDate>Mon, 08 Sep 2008 14:08:04 +0000</pubDate>
		<guid isPermaLink="false">http://eatingbees.wordpress.com/?p=115#comment-2130</guid>
		<description>Long Time Reader (All the way back to IGN DAOC Forums)  First Time Poster:

The most honest review of any game in any genre I believe is Zero Punctuation.
http://www.escapistmagazine.com/videos/view/zero-punctuation

If you get over his language and crudeness, he actually takes games to their final level and describes the end game play. This is why he rarely reviews games pre-release. He likes the full copies of games so that he can play them to the end and comment on them correctly. To me he is a true gamer because he actually takes the time to play the games.

I still agree with Sonya, in that it&#039;s next to impossible to review end-game play without actually playing it. :)</description>
		<content:encoded><![CDATA[<p>Long Time Reader (All the way back to IGN DAOC Forums)  First Time Poster:</p>
<p>The most honest review of any game in any genre I believe is Zero Punctuation.<br />
<a href="http://www.escapistmagazine.com/videos/view/zero-punctuation" rel="nofollow">http://www.escapistmagazine.com/videos/view/zero-punctuation</a></p>
<p>If you get over his language and crudeness, he actually takes games to their final level and describes the end game play. This is why he rarely reviews games pre-release. He likes the full copies of games so that he can play them to the end and comment on them correctly. To me he is a true gamer because he actually takes the time to play the games.</p>
<p>I still agree with Sonya, in that it&#8217;s next to impossible to review end-game play without actually playing it. <img src='http://eatingbees.brokentoys.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Apache</title>
		<link>http://eatingbees.brokentoys.org/2008/09/05/reviews-what-level-am-i/#comment-2129</link>
		<dc:creator>Apache</dc:creator>
		<pubDate>Sun, 07 Sep 2008 20:10:20 +0000</pubDate>
		<guid isPermaLink="false">http://eatingbees.wordpress.com/?p=115#comment-2129</guid>
		<description>You can in theory write a good MMO review on launch day. Provided you&#039;ve been playing the beta for a few months, have your characters all maxed out, and the test server you were on was lively enough to be able to thoroughly sample the end game and pvp aspects of the game. Plus, screenshots and movies or it never happened. :)</description>
		<content:encoded><![CDATA[<p>You can in theory write a good MMO review on launch day. Provided you&#8217;ve been playing the beta for a few months, have your characters all maxed out, and the test server you were on was lively enough to be able to thoroughly sample the end game and pvp aspects of the game. Plus, screenshots and movies or it never happened. <img src='http://eatingbees.brokentoys.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Elovia</title>
		<link>http://eatingbees.brokentoys.org/2008/09/05/reviews-what-level-am-i/#comment-2113</link>
		<dc:creator>Elovia</dc:creator>
		<pubDate>Sun, 07 Sep 2008 17:31:07 +0000</pubDate>
		<guid isPermaLink="false">http://eatingbees.wordpress.com/?p=115#comment-2113</guid>
		<description>*blush* ... &quot;took&quot; = &quot;too&quot;</description>
		<content:encoded><![CDATA[<p>*blush* &#8230; &#8220;took&#8221; = &#8220;too&#8221;</p>
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		<title>By: Elovia</title>
		<link>http://eatingbees.brokentoys.org/2008/09/05/reviews-what-level-am-i/#comment-2114</link>
		<dc:creator>Elovia</dc:creator>
		<pubDate>Sun, 07 Sep 2008 17:29:30 +0000</pubDate>
		<guid isPermaLink="false">http://eatingbees.wordpress.com/?p=115#comment-2114</guid>
		<description>So is the cop out to poor or inadequate reviews (think of the reviewers as cheerleaders at a lemming stampede) ... is the cop out the all too familiar disclaimer &quot;game experience may change during online play&quot; ?

It is far too easy to review a game while isolated from the hundreds of kiddies, d00ds, and gank-squads with whom you will be required to play (these, took, may influence the overall fun factor).  How many reviewers actually review the game playing community along with the game itself?  Or submit a more thorough follow up review six months after release?  Screenshots of graphics and user interfaces, and explanations of combat mechanics can only provide reference to a small portion of the game.  At pre-release, I&#039;m sure we can all agree that, reviewing the community is near impossible unless the game caters to an extreme niche, and even then assumptions must be made.

On the other hand, I believe what Sanya is trying to unsuccessfully argue for is the need for some standard of playability by which the reader may judge a game without actually having to experience it firsthand.  But therein lies the rub.  How do you generically describe a learning curve applicable for a broad swath of game playing population?  If it took Player A only a few hours to reach level 20, how long will it take Player B?  That, of course, depends on the differences between the two players: their time commitment, their attention to clues/mechanics, and their goals.</description>
		<content:encoded><![CDATA[<p>So is the cop out to poor or inadequate reviews (think of the reviewers as cheerleaders at a lemming stampede) &#8230; is the cop out the all too familiar disclaimer &#8220;game experience may change during online play&#8221; ?</p>
<p>It is far too easy to review a game while isolated from the hundreds of kiddies, d00ds, and gank-squads with whom you will be required to play (these, took, may influence the overall fun factor).  How many reviewers actually review the game playing community along with the game itself?  Or submit a more thorough follow up review six months after release?  Screenshots of graphics and user interfaces, and explanations of combat mechanics can only provide reference to a small portion of the game.  At pre-release, I&#8217;m sure we can all agree that, reviewing the community is near impossible unless the game caters to an extreme niche, and even then assumptions must be made.</p>
<p>On the other hand, I believe what Sanya is trying to unsuccessfully argue for is the need for some standard of playability by which the reader may judge a game without actually having to experience it firsthand.  But therein lies the rub.  How do you generically describe a learning curve applicable for a broad swath of game playing population?  If it took Player A only a few hours to reach level 20, how long will it take Player B?  That, of course, depends on the differences between the two players: their time commitment, their attention to clues/mechanics, and their goals.</p>
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		<title>By: Zaphod</title>
		<link>http://eatingbees.brokentoys.org/2008/09/05/reviews-what-level-am-i/#comment-2115</link>
		<dc:creator>Zaphod</dc:creator>
		<pubDate>Sun, 07 Sep 2008 12:51:52 +0000</pubDate>
		<guid isPermaLink="false">http://eatingbees.wordpress.com/?p=115#comment-2115</guid>
		<description>I don&#039;t mind all that much. Every MMO review I read is taking fairly lightly, and I&#039;m really only looking to discover one thing... will this game pass my 10 minute rule.

Since my days in Everquest, I have an extremely low tolerance for bad game design and wasted time. To make certain I never suffer through another game clearly designed by people that actively hate their players, I created the following rule:

If I walk/run/do nothing for 10 minutes in a row in a game, I uninstall it and throw it away. Period. No second chances.

Naturally, I don&#039;t want to buy games that are going to head straight for the bin, so I tend to wait before buying, and take in a number of reviews. If perusing regurgitated press releases is the only way to get the information, I&#039;ll take it.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t mind all that much. Every MMO review I read is taking fairly lightly, and I&#8217;m really only looking to discover one thing&#8230; will this game pass my 10 minute rule.</p>
<p>Since my days in Everquest, I have an extremely low tolerance for bad game design and wasted time. To make certain I never suffer through another game clearly designed by people that actively hate their players, I created the following rule:</p>
<p>If I walk/run/do nothing for 10 minutes in a row in a game, I uninstall it and throw it away. Period. No second chances.</p>
<p>Naturally, I don&#8217;t want to buy games that are going to head straight for the bin, so I tend to wait before buying, and take in a number of reviews. If perusing regurgitated press releases is the only way to get the information, I&#8217;ll take it.</p>
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		<title>By: Frank</title>
		<link>http://eatingbees.brokentoys.org/2008/09/05/reviews-what-level-am-i/#comment-2116</link>
		<dc:creator>Frank</dc:creator>
		<pubDate>Sun, 07 Sep 2008 01:52:02 +0000</pubDate>
		<guid isPermaLink="false">http://eatingbees.wordpress.com/?p=115#comment-2116</guid>
		<description>This is honestly why you can&#039;t take reviews at face value, ever. I think the point applies to players who read the reviews and not just the reviewers themselves. Too many times these days, you see reviewers laying 10&#039;s at the feet of many a game, and those that read the reviews also giving it more premature praise than an awkward high school kid on senior prom night.

Direct, actual experience trumps reviews every time. People should stop overestimating the credibility of reviews and what they bring to the table,a nd that includes companies. Reviews are just opinions, is all, but you&#039;re the one making the choice about whether or not to believe it or see it for yourself, and I tend to take up the latter.</description>
		<content:encoded><![CDATA[<p>This is honestly why you can&#8217;t take reviews at face value, ever. I think the point applies to players who read the reviews and not just the reviewers themselves. Too many times these days, you see reviewers laying 10&#8242;s at the feet of many a game, and those that read the reviews also giving it more premature praise than an awkward high school kid on senior prom night.</p>
<p>Direct, actual experience trumps reviews every time. People should stop overestimating the credibility of reviews and what they bring to the table,a nd that includes companies. Reviews are just opinions, is all, but you&#8217;re the one making the choice about whether or not to believe it or see it for yourself, and I tend to take up the latter.</p>
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		<title>By: Apache</title>
		<link>http://eatingbees.brokentoys.org/2008/09/05/reviews-what-level-am-i/#comment-2126</link>
		<dc:creator>Apache</dc:creator>
		<pubDate>Sat, 06 Sep 2008 19:30:07 +0000</pubDate>
		<guid isPermaLink="false">http://eatingbees.wordpress.com/?p=115#comment-2126</guid>
		<description>I&#039;m guessing the person in question doesn&#039;t have a very tough editor.</description>
		<content:encoded><![CDATA[<p>I&#8217;m guessing the person in question doesn&#8217;t have a very tough editor.</p>
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