I’ve got an article running at Gamasutra. Well, I thought it was an article, but they’re making it a five part series. But I guess you guys all knew how verbose I was.
My name is not on it as the author, possibly because I actually wrote it for GamerDNA and it’s being printed through some partnership deal. Gamasutra seems to have recast it as a really long interview, which is odd. But it’s me, and it’s one of the many reasons I haven’t been updating this freaking blog. (As a side note… freelancing and trying to cobble together a living instead of the endless treadmill of a Real Job sounds fun, but every time I actually DO the freelancing thing, I always think to myself, oh, right, this sucks. When you write for a living, you don’t have time to write.)
So in lieu of a post, I give you yet another link! Part One is here: http://www.gamasutra.com/php-bin/news_index.php?story=21929
Interesting article. You also must admit that “Analyst Weathers” sounds a bit more…distinguished(?) than “Community Weenie Weathers”.
I look forward to the rest of the series to see what else gets thrown into the analysis. A lot of questions spring to mind about metrics to examine, but I’ll wait and see the other four parts.
you verbose? no way
I haven’t played those games, or their originals. I have been dragged over to consoles to play Left 4 Dead however, and even though the 360 version is still waiting for a patch, it satiates me with zombie goodness.
My guess is that the industry will be suffering for sequelitis for some time to come, as the current climate does not encourage risk taking.